May 17, 2022

Music NFT Trends to Watch in 2022

Trends to Watch for in NFT Music in 2022

Music has always been trendy. Early mankind grooved to Medieval, Renaissance and Baroque beats until Classical and Romantic music became all the rage. Most of the trends reflected the types of instruments available at the time. Since Édouard-Léon Scott de Martinville recorded an anonymous vocalist singing “Au Claire De La Lune” in 1860, however, technology has driven many of the trends in the music industry.

Rapid advancements in technology delivered music to radios, television, Walkmans, floppy disks, CDs, and USBs, leapfrogging today to streaming services like Spotify and Apple Music. Non-fungible tokens (NFTs) are poised to change everything we know about the music industry, and many of these changes will occur in 2022.

About Music NFTs

In the near future, NFTs will determine how music is made, distributed, preserved, performed, and consumed. For the consumers, music NFTs are simply digital collectibles. They do not carry inherent ownership rights – they are merely assets that collectors can buy and sell. For the artists, though, they are much more. NFTs are a new monetization model for musicians; the platform will also return ownership of music back to the artists that create it and to the fans who love it. Many of these changes will take shape in this year alone.

Top NFT Trends in 2022

Better returns for artists

Throughout the years, musicians have not been equitably compensated for their music. Artists have typically received only 50 percent of their total revenues, with the other half split between the agents, distributers and lawyers. Digital service providers (DSPs), such as online stores (Amazon Music, iTunes) and streaming services (Spotify, YouTube Music, Apple Music, Tidal) offer artists an even smaller return. Spotify pays $.003 and $.005 per stream, according to Business Insider, which means artists earn a dollar for every 250 streams or so.

To earn more, artists must produce more music and increase their fan base, but still is no guarantee of a good financial return. Most of Spotify’s top 0.8 percent of artists receive less than $50,000 in streaming revenue, and the other 99.2 percent receive even less.

Music NFTs, on the other hand, are selling for thousands of dollars that the artist can actually take to the bank. This technology allows artists to maximize their potential earnings with just a few hardcore fans, and can ensure that artists are more fairly compensated for their work.

NFT personalities

The number of musicians adopting NFT personalities will rise in 2022. A new generation of apps allow artists to perform as an NFT personality rather than as themselves. Virtual musicians have been around for a while, with the 1998 introduction of the English virtual band, Gorillaz. First appearing in 2018, musician Teflon Sega took virtual musicians to a new level, existing as a performer only in the metaverse. In just a few short years, Teflon Sega has developed a significant real-life following with millions of plays on Spotify, Soundcloud and YouTube.

One of the world’s largest music labels, Universal Music Group, recently introduced their new virtual supergroup, Kingship. Made up of the four digital characters from the Bored Ape Yacht Club non-fungible token (NFT) project, Kingship is the first metaverse group. One Kingship NFTs is currently valued at about $313,740.39, according to online NFT marketplace, OpenSea.

Other artists are taking notice, and more renowned stars will likely embrace the anonymity of performing under a digital persona in 2022.

Music NFTs will drive rewards and loyalty programs

Musicians and music companies tend to dive more quickly into innovations and future trends that brand marketers can someday use to attract audiences. Musicians flocked to streaming almost immediately after the introduction of Napster, for example, and have been quick to adopt DSPs to reach a wider audience. NFTs offer new distribution opportunities to artists – and much greater shares of revenue.

Audio/visual curated collections

Beatport became the first digital music retailer to accept bitcoin in 2021 with their release of announce the first-ever NFT audio/visual curated collection, “Music for Future Dance Floors.” The collection featured exclusive and unreleased tracks from several notable artists, including Charlotte de Witte, Sasha, Nic Fanciulli, Pan-Pot, Boys Noize, and Sama’ Abdulhadi. Stunning visual art from Leif Podhajsky accompanied the music.

Beatport followed up in January 2022 by announcing a partnership with PIXELYNX, a new gaming platform that not only allows musicians to create their own interactive environments, but to monetize them through NFTs, virtual performances, and playable experiences as well. The interactive format of this new metaverse blurs the lines between gaming and music.

Nifter

Nifter is a music NFT marketplace that allows artists to create and sell their unique music, and to connect with fans in a new way. Nifter has an active Discord server where music lovers meet to mint, buy, sell, collect and discover exclusive music NFTs – all on one easy-to-use platform.

Nifter is a subsidiary of ClickStream Corp, a technology company renowned for developing apps and digital platforms that disrupt conventional industries. Nifter has already minted an agreement with recording artist Lexi Drew to drop a one-of-a-kind NFT for sale during the first quarter of 2022.

Also known as Rebel Blockchain, Inc., Nifter has also executed an agreement Intercept Music, Inc., in which Intercept will provide recording artists to list their unique music and sound NFTs for sale. Nifter will use a sliding scale to compensate Intercept Music for each artist brought to the Nifter platform, based on the artists’ social media stats, stream data, download counts, and a number of other variables. Unlike the outdated platforms of yesteryear that frequently treated artists as an afterthought, Nifter puts the artist first by giving them a powerful and streamlined way to grow their fanbase, increase revenue, and capitalize on the budding marketing opportunities that NFTs bring.

NFTs will forever alter the revenue streams, creating new distribution and revenue opportunities for music creator. Music trends in 2022 will undoubtedly shape the future of NFTs and take music to new heights for decades to come.

ABOUT FRANK MAGLIOCHETTI

Frank Magliochetti owes his professional success to his expertise in two areas: medicine and finance. After obtaining a BS in pharmacy from Northeastern University, he stayed on to enroll in the Masters of Toxicology program. He later specialized in corporate finance, receiving an MBA from The Sawyer School of Business at Suffolk University. His educational background includes completion of the Advanced Management Program at Harvard Business School and the General Management Program at Stanford Business School. Frank Magliochetti has held senior positions at Baxter International, Kontron Instruments, Haemonetics Corporation, and Sandoz. Since 2000, he has been a managing partner at Parcae Capital, where he focuses on financial restructuring and interim management services for companies in the healthcare, media, and alternative energy industries. Last year, he was appointed chairman of the board at Grace Health Technology, a company providing an enterprise solution for the laboratory environment.

Frank is the CEO of ClickStream, ClickStream’s business operations are focused on the development and implementation of apps that disrupt such as WinQuik™, a free to play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete against each other in order to win real money and prizes. Twitter at @ClickstreamC  @WinQuikAppNifter™, a music NFT marketplace that allows recording artists to create and sell limited edition authenticated NFTs, and their ever expanding foreign language exchange social learning app  @HeyPalApp. ClickStream is also entering the E-Learning market with Joey’s Animal Kingdom- please visit them online at wowee.world

Frank was appointed Chairman and Chief Executive Officer at Designer Genomics International, Inc. The Company has accumulated a growing body of evidence that highlights a link between alterations in the immune and inflammatory systems and the development of chronic human disease. The Company is visionary and has established itself as a leader in the field of inflammatory and immune genetic DNA and RNA biomarkers that play a causative role in debilitating conditions, such as atherosclerosis/heart disease, diabetes, arthritis, inflammatory bowel disease, post-traumatic stress disorders (PTSD) and cancer.
A proprietary state-of-the art data mining bioinformatics program, called ‘cluster analysis’ will be used to measure disease development susceptibility with potential for earlier diagnosis and intervention. The company is developing a healthcare program based on its proprietary genetic panels that will allow people to be their own healthcare advocate and take an active role in their health status as well as longevity.
Frank is a highly sought after multifaceted senior C level executive.

Sources

https://www.businessinsider.com/how-much-does-spotify-pay-per-stream

https://musictech.com/news/most-of-spotifys-top-0-8-of-artists-earn-less-than-50k-in-streaming-revenue/

https://www.virtualhumans.org/human/teflon-sega

https://opensea.io/assets/0xbc4ca0eda7647a8ab7c2061c2e118a18a936f13d/7796

https://www.beatport.com/

https://nifter.io/

Top eLearning Trends for 2022

E-learning has come a long way since Donald Bitzer, a laboratory assistant at the University of Illinois, created the first e-learning system in 1960. This system, known as PLATO, featured innovative networking capabilities that made it the leader in e-learning. By 1986, a quarter of high schools were using computers for college and career guidance. The first online university opened in 1999, and online courses became widely available shortly thereafter. By 2020, nine out of 10 corporations used online e-learning.

The use of e-learning skyrocketed during the pandemic, as social distancing and closures caused workers and students to learn remotely. E-learning will likely change drastically over the course of the next year and in the near future.

Artificial intelligence

Artificial intelligence (AI) has been big news for years. We already use AI for everything from digital assistants, voice recognition software, and even self-driving cars. Machine learning, a technology that allows machines to learn from data, will likely lead e-learning into new territory. Using machine learning, AI will make e-learning better at predicting how each user will behave. AI is already excelling at interpreting data, generating reports, and making recommendations, and AI will continue getting better at identifying the key information learners will need to master.

It has become increasingly clear that we all learn differently – some of us are primarily visual or auditory learners, for example, while others learn better by doing. Most of us do best with a mixture of learning styles. The AI of the near future will provide a more holistic, empathy-driven and personalized learning experience, one that shapes itself to each of our personal learning styles.

Virtual training

The pandemic has introduced the hybrid working model, in which employees split their time between the home and office. The pandemic has also revolutionized how remote workers learn new skills – virtual training has become the new norm among these employees.

Virtual training provides a number of benefits that will keep it at the forefront of technology trends. It can help connect people in different geographic locations, for example, and can offer an effective and engaging interactive experience in the form of apps and games. Virtual training also provides tangible results for both employers and workers through polls and quizzes.

Immersive technologies

Immersive learning is an approach that uses technology to immerse the user in simulated real-world scenarios. Immersive technologies include augmented reality (AR), virtual reality (VR), and extended reality (XR), which create an artificially generated space that is costly, difficult, or even impossible to create in reality. This approach promotes personalized learning in a safe environment. It virtually eliminates any gap between theory and practical applications to give students a deeper learning experience. It is also highly accessible to students and can be monitored by instructors.

Using immersive technologies, students can:

  • Go on a virtual field trip
  • Bring science to life
  • Recreate real-life structures
  • Create fictional spaces

Game-based learning

Game-based learning is quickly becoming a pillar of e-learning. Making a game of learning, or gamification, engages and motivates users in exciting new ways. In fact, a recent survey found that 83 percent of employees are more motivated to perform their jobs after undergoing gamified training, and that 49 percent get bored with their non-gamified training.

Microlearning

Microlearning will be big in 2022, as learners want to absorb specific subjects very quickly and effectively. In microlearning, lessons are provided in bite-sized chunks; learning sessions typically last from one to 10 minutes. These smaller bits of information are easy to remember and recall. Breaking up large amounts of information into smaller pieces also allows students to learn and progress at their own pace.

Microlearning will become increasingly popular with workers and employers too. Every minute counts for employees when it comes to professional development. According to Deloitte, employees can devote only 1 percent of a typical work week to professional development and learning. That works out to only about 24 minutes a week or 4.8 minutes a day. Microlearning may be the only way for employees to gain the information they need to stay on top of their professional game.

Video-based learning

Video-based learning is any learning experience in which the audience acquires skills and gains knowledge via video. Using videos for learning is highly popular, with 69 percent of respondents to a recent survey saying they would rather learn a new skill by watching a video than through a written document. Kids respond especially well to animated videos.

Wowee World is one of the best video-based e-learning tools for kids. The animated videos, such as Joey’s Animal Kingdom, help children learn about animals. Each show focuses on a specific topic, including science, history, culture, sports and food/nutrition. Wowee World takes video-based learning a step further by also offering live quizzes, games, and more.

E-learning will likely expand rapidly during 2022 and beyond, as students, teachers, workers, and employers experience the benefits of electronic learning, even after the pandemic has ended.

ABOUT FRANK MAGLIOCHETTI

Frank Magliochetti owes his professional success to his expertise in two areas: medicine and finance. After obtaining a BS in pharmacy from Northeastern University, he stayed on to enroll in the Masters of Toxicology program. He later specialized in corporate finance, receiving an MBA from The Sawyer School of Business at Suffolk University. His educational background includes completion of the Advanced Management Program at Harvard Business School and the General Management Program at Stanford Business School. Frank Magliochetti has held senior positions at Baxter International, Kontron Instruments, Haemonetics Corporation, and Sandoz. Since 2000, he has been a managing partner at Parcae Capital, where he focuses on financial restructuring and interim management services for companies in the healthcare, media, and alternative energy industries. Last year, he was appointed chairman of the board at Grace Health Technology, a company providing an enterprise solution for the laboratory environment.

Frank is the CEO of ClickStream, ClickStream’s business operations are focused on the development and implementation of apps that disrupt such as WinQuik™, a free to play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete against each other in order to win real money and prizes. Twitter at @ClickstreamC  @WinQuikAppNifter™, a music NFT marketplace that allows recording artists to create and sell limited edition authenticated NFTs, and their ever expanding foreign language exchange social learning app  @HeyPalApp. ClickStream is also entering the E-Learning market with Joey’s Animal Kingdom- please visit them online at wowee.world

Frank was appointed Chairman and Chief Executive Officer at Designer Genomics International, Inc. The Company has accumulated a growing body of evidence that highlights a link between alterations in the immune and inflammatory systems and the development of chronic human disease. The Company is visionary and has established itself as a leader in the field of inflammatory and immune genetic DNA and RNA biomarkers that play a causative role in debilitating conditions, such as atherosclerosis/heart disease, diabetes, arthritis, inflammatory bowel disease, post-traumatic stress disorders (PTSD) and cancer.
A proprietary state-of-the art data mining bioinformatics program, called ‘cluster analysis’ will be used to measure disease development susceptibility with potential for earlier diagnosis and intervention. The company is developing a healthcare program based on its proprietary genetic panels that will allow people to be their own healthcare advocate and take an active role in their health status as well as longevity.
Frank is a highly sought after multifaceted senior C level executive.

SOURCES

https://financesonline.com/gamification-statistics/

https://www2.deloitte.com/content/dam/Deloitte/global/Documents/HumanCapital/gx-cons-hc-learning-solutions-placemat.pdf

https://www.globenewswire.com/news-release/2019/12/03/1955580/0/en/Employees-Prefer-Video-for-Learning.html

ClickStream CEO Frank Magliochetti Talks about Disrupting Conventional Industries Through Apps

ClickStream CEO Talks Disruption Through Apps

CLICKSTREAM CEO FRANK MAGLIOCHETTI TALKS DISRUPTING CONVENTIONAL INDUSTRIES THROUGH APPS, EXPLODING NFT TECH, AND WHY CLIS IS A SMART INVESTMENT TODAY

In an incredibly thorough and and candid interview Hazel Saunders of the Ritz Herald talks with Frank M<agliochetti about all things ClickStream!

Here is the Interview: for the original source please head to The Ritz Herald.

There are no businesses with greater potential today than those positioned to dominate booming digital economies. One company that knows that more than anyone is ClickStream, a rapidly expanding business that is on a mission to disrupt conventional industries by way of game-changing mobile apps. ClickStream is traded on the stock market as CLIS.

These app subsidiaries span a multitude of industries: from gaming and language learning to investing early on tech which facilitates the exploding NFT industry. But though the genre they cover vary, all have one thing in common: each is revolutionizing its field with trailblazing tech – and already reaping the rewards.

The man behind the innovation is CEO and founder, Frank Magliochetti, who has led the business since 2019. Here, we sit down with the CEO as he reveals the surprisingly simple secret to the company’s success, what makes ClickStream’s apps unique, and why the business is such a smart investment option today…

What does a typical day look like for you as the CEO of ClickStream?

It’s about focusing on priorities and not on the noise which creeps into your day. My typical day involves being focused on the initiatives which drive enterprise value, which is critical when dealing with startups like CLIS.

Keeping team members aligned on our quarterly objectives is also vital for our success. Many distractions can enter into your day, so discipline to remain focused on critical success factors is always our daily goal.

What makes ClickStream apps like HeyPal, WinQuick, and Nifter so different from the competition?

Let me walk you through each! HeyPal is different from the competition in one simple way: users learn languages the most natural and human way possible – with other people! Studies show that social interaction is a key component, and arguably the most vital aspect of language learning.

HeyPal makes it easy to find new penpals to learn a language with through direct messaging, a special teacher/student matching algorithm, and a common social feed – all of which can be instantly translated from native to learning language instantly, and vice versa.

All the features of HeyPal are built around creating human connections and practicing new languages in context. While traditional learning methodologies like flashcards, rote memorization, and lessons are important to language learning, many platforms lack social interaction and the “live” components. This is where real practice occurs and why many who study new languages never actually apply those learnings, and often lose their progress.

Beyond the base human interactions, many language learners find that special person and a keen interest, offering more motivation to “impress” their counterparts, and providing the missing, but vital, accountability factor.

Then we have WinQuik. This is one of only two platforms in the market that offers live-hosted trivia games for Android and iOS. Trivia HQ is the other. WinQuik’s live games are different – and better than – HQ because of our unique timing mechanism. Our technology allows users to be timed as they answer live trivia questions. The ones who answer the most questions correctly in the fastest amount of time reach the top of WinQuik’s leaderboard. WinQuik’s payouts are larger because the app can isolate the top fastest users, whereas HQ splits the pot amongst the thousands who got all 10 questions correct that day leading to diluted payouts.

Also, WinQuik has layered security measures to ensure bots, duplicate accounts, and unverified users do not play and do not end up on the leaderboard. Other trivia apps like HQ seem to be more passive on such security efforts.

Plus, unlike HQ, WinQuik offers four different game types that can be played 24/7 including a 1 vs. 1 challenge feature that allows users to play friends and family in trivia contests for coins that they “bet” against each other. Cash prizes are offered for users who complete the most amount of 1 vs. 1 challenge in a week.

Nifter is a unique NFT platform because of its niche appeal to music lovers. It is the first NFT marketplace to focus solely on songs being minted as NFTs. There is no other ‘noise’ on the platform such as dancing cats or artworks of French Bulldogs. Currently, other NFT marketplaces such as Nifty drop NFTs for collectibles that support the artist and their music, but aren’t the actual songs – album art, fan experiences, etc. ClickStream is working to partner with major record labels, music groups, producers, and recording artists to tap into the uncharted territory of song NFTs. Other platforms have shied away from minting the non-independent songs because of an unwillingness to work with the entities that own the music. Nifter’s business model is to partner with the music giants to create a brand extension for their artists.

Are your current apps large enough to sustain the company as a competitive investment in the major public markets?

Absolutely, or we would never have invested in them. The HeyPal segment exceeds 1 billion, and the NFT segment is at an embryonic stage. This segment is going to explode and we have a turnkey marketplace that can go horizontal in any segment. It is a transferable platform. The opportunity is enormous. Then, our children’s entertainment and education app, Joey’s Animal Kingdom, is in a segment that is growing by double digits, with the global segment is in the billions.

How are you capitalizing the company and will it be sustainable on the market? Is the company financing through debt or through equity and how will that affect shareholder value?

We finance our operations and growth through equity. Don’t lose sight: we are an OTC company in a startup situation in which we internally finance start-up projects. In other words, we are an incubator. Financing OTC enterprises is challenging and we have our niche in how we raise capital. To date, it has worked.

It is our intent for the successful companies in our asset portfolio that we will seek additional capital by externally funding them. An example of which could be uplisting one of our subsidiaries. This will provide enormous enterprise value CLIS.

Where do you see the company 5 years from now?

It is our goal to have 3 to 4 subsidiaries listed to Nasdaq and to have CLIS as a Nasdaq listed company.

Why should someone buy stock in your company?

It is our opinion that our stock is grossly undervalued at this time. Our subsidiary values are grossly undervalued. All OTC stocks are speculative for a host of reasons – and Sustainability and Growth Potential are key indicators of unrealized value. Compare the markets our subsidiaries are into the Sustainability and Growth Potential and you will c see we are clearly positioned for success. There is no guarantee, however, there’s no doubt about it that we are in explosive segments.

ABOUT FRANK MAGLIOCHETTI

Frank Magliochetti owes his professional success to his expertise in two areas: medicine and finance. After obtaining a BS in pharmacy from Northeastern University, he stayed on to enroll in the Masters of Toxicology program. He later specialized in corporate finance, receiving an MBA from The Sawyer School of Business at Suffolk University. His educational background includes completion of the Advanced Management Program at Harvard Business School and the General Management Program at Stanford Business School. Frank Magliochetti has held senior positions at Baxter International, Kontron Instruments, Haemonetics Corporation, and Sandoz. Since 2000, he has been a managing partner at Parcae Capital, where he focuses on financial restructuring and interim management services for companies in the healthcare, media, and alternative energy industries. Last year, he was appointed chairman of the board at Grace Health Technology, a company providing an enterprise solution for the laboratory environment.

Frank is the CEO of ClickStream, ClickStream’s business operations are focused on the development and implementation of apps that disrupt such as WinQuik™, a free to play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete against each other in order to win real money and prizes. Twitter at @ClickstreamC  @WinQuikAppNifter™, a music NFT marketplace that allows recording artists to create and sell limited edition authenticated NFTs, and their ever expanding foreign language exchange social learning app  @HeyPalApp. ClickStream is also entering the E-Learning market with Joey’s Animal Kingdom- please visit them online at wowee.world

Frank was appointed Chairman and Chief Executive Officer at Designer Genomics International, Inc. The Company has accumulated a growing body of evidence that highlights a link between alterations in the immune and inflammatory systems and the development of chronic human disease. The Company is visionary and has established itself as a leader in the field of inflammatory and immune genetic DNA and RNA biomarkers that play a causative role in debilitating conditions, such as atherosclerosis/heart disease, diabetes, arthritis, inflammatory bowel disease, post-traumatic stress disorders (PTSD) and cancer.
A proprietary state-of-the art data mining bioinformatics program, called ‘cluster analysis’ will be used to measure disease development susceptibility with potential for earlier diagnosis and intervention. The company is developing a healthcare program based on its proprietary genetic panels that will allow people to be their own healthcare advocate and take an active role in their health status as well as longevity.
Frank is a highly sought after multifaceted senior C level executive.

ABOUT CLICKSTREAM CORPORATION

ClickStream is a technology company focused on developing apps and digital platforms that disrupt conventional industries. The company is currently marketing and developing WinQuik™ , HeyPal™ , Nifter™ and Joey’s Animal Kingdom™ respectively. For more information, please visit them online at ClickStream.Technology and follow them on social media: Twitter at @ClickstreamC and Instagram at clickstreamcorp.

WinQuik™ is a free-to-play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete in order to win real money and prizes. For more information, please visit them online at winquik.com/ and follow them on social media: Twitter at @winquikapp and Instagram at winquiktrivia/.

HeyPal™, by way of ClickStream subsidiary Nebula Software Corp., is a language learning app that focuses on “language exchanging” between users around the world. For more information, please visit them online at heypalapp.com and follow them on social media: Twitter at @HeypalA and Instagram at heypalapp.

Nifter™, by way of ClickStream subsidiary Rebel Blockchain Inc., is a music NFT marketplace that allows artists to create, sell and discover unique music and sound NFTs on the Nifter™ marketplace. For more information, please visit them online at nifter.io and follow them on social media: Twitter at @Nifter7 and Instagram at nifter.io.

Joey’s Animal Kingdom™ is a children’s entertainment and education app that takes kids all around this amazing planet to see incredible animals and creatures. For more information about Joey’s Animal Kingdom™, please visit them online at wowee.world.

NFT’s – How Will They Disrupt the Music Industry

Music has been around since the dawn of humankind, and the music business has always been pretty much the same: audiences pay money to enjoy their favorite songs. In the Middle Ages, wealthy people would pay minstrels to perform in their homes. Centuries later, music lovers purchased their favorite songs pressed on vinyl.

Quite a bit has changed in the music industry since the days of wandering minstrels and record shops, though. Today, people are purchasing music online and listening on digitized platforms. This is especially true in the wake of the pandemic, which shuttered thousands of venues and put music tours on hold. There are even new ways to purchase music – including the use of NFTs.

NFTs, or non-fungible tokens, are the newest generation in currency. NFTs could also breathe new life into a music industry in great need of a second wind.

About NFTs

NFTs are tokens, which consumers can use like currency to buy and sell goods. Specifically, NFTs are used to purchase digital goods, such as memes, pictures, Tweets, and music.

NFTs use cryptocurrency technology, like Bitcoin or Ethereum. Consumers carry cryptocurrency in secure digital wallets. Artists offer their wares and consumers place bids in the form of tokens.

Traditional bank accounts use old-fashioned records to keep track of transactions. Cryptocurrency, by comparison, uses blockchain technology to track transactions between digital wallets. Each transaction bears a timestamp, which protects the transaction data from alterations or tampering. All users of the blockchain can see a copy of the data.  This adds a layer of security, as would-be thieves would have to change the transaction records involving the currency in order to steal the money.

NFTs – Music to Artists’ Ears

The introduction of NFTs come at a time when musicians, bands, and others in the music industry are facing some of the biggest challenges of their careers. Musicians rely heavily on ticket sales and sponsorships from live performances. Unfortunately, restrictions on congregating indoors and restrictions on large outdoor gathers dealt a heavy blow to performing musicians.

As their traditional revenue streams dried up, artists began looking for new ways to keep the money flowing. Some searched for loopholes or worked around regulations by hosting socially distanced events, but restrictions reduced crowd sizes to the point that holding concerts was just not profitable. Others held online concerts, but many musicians struggled with the technology required to livestream events. Broadcast from their homes in front of a curtain instead from a soundstage with a full complement of lights and special effects, many of these shows fell flat. Without sound engineers to work their magic, much of the music fell flat as it traveled across the internet. By the time the performance reached concert-goers, who watched the show from their cell phones and tablets, the music often felt muted and canned.

Even with the livestreams and reduced-audience live events, the pandemic cost the live event industry more than $30 billion by the end of 2020. Months later – well into live concert season – most musicians are still left without paying gigs, and the lack of work is emptying their pockets. In fact, musicians lost about two-thirds of their income in 2020, according to the BBC.

Then NFTs came along, offering a new way for consumers to purchase music from their favorite artists. During the week of February 15th, for example, Linkin Park’s Mike Shinoda made music history by becoming the first major-label artist to release a single as an NFT. His single Happy Endings went up for auction, earning the musician about $8,000. On February 28, 2021, artist/musician Grimes auctioned off $5.8 million worth of digital art pieces, including music, within just 20 minutes, all in NFTs. That same weekend, electronic musician 3LAU made history by offering the very first album-holding NFT with the re-release of an older album; he made close to $12 million in 24 hours. Later, fans placed bids on 33 of 3LAU’s NFTs. Winners could redeem their tokens for special-edition vinyl records, unreleased music, unique experiences, and bonus-song tokens.

Artists of all types have been jumping on the NFT bandwagon. Kings of Leon became the first to release a new album as an NFT. Their tokens can unlock front row seats to future concerts, limited-edition vinyl, and other special perks. Latin-trap star Ozuna pocketed $800,000 in NFTs. Portugal. the Man recently proclaimed that “cryptocurrency is the new rock’n’roll.”

Why NFTs?

NFTs are attractive to musicians because they cut out the middlemen, of which there are a lot of in the music industry. When a fan buys an album, purchases merchandize, or streams a song, the artist receives a small amount of the money – most of the proceeds go to the record company or streaming platform. These same middlemen make money from concert ticket sales too, as do record companies. NFT transactions are direct transfers between the musician and the fan, so the artist gets 100% of the money and the fan receives the high quality content in their digital wallet.

NFTs also give musicians flexibility over the items they wish to offer. The tokens involved in NFTs can be digital, but they can also be physical and in the form of albums, sound bits, merchandize, digital art, and concert tickets. Fans are thrilled to be on the receiving end of these rare experiences, and are willing to pay for them.

While purchasing digital music with NFTs may never replace the thrill or monetary reward that comes with a concert ticket, non-fungible tokens will likely add to revenue streams of musicians and bands. Until venues open back up after the pandemic has ended, NFTs may be the ticket to success for the music industry.

ABOUT FRANK MAGLIOCHETTI

Frank Magliochetti owes his professional success to his expertise in two areas: medicine and finance. After obtaining a BS in pharmacy from Northeastern University, he stayed on to enroll in the Masters of Toxicology program. He later specialized in corporate finance, receiving an MBA from The Sawyer School of Business at Suffolk University. His educational background includes completion of the Advanced Management Program at Harvard Business School and the General Management Program at Stanford Business School. Frank Magliochetti has held senior positions at Baxter International, Kontron Instruments, Haemonetics Corporation, and Sandoz. Since 2000, he has been a managing partner at Parcae Capital, where he focuses on financial restructuring and interim management services for companies in the healthcare, media, and alternative energy industries. Last year, he was appointed chairman of the board at Grace Health Technology, a company providing an enterprise solution for the laboratory environment. Frank is also CEO of ClickStream, ClickStream’s business operations are focused on the development and implementation of WinQuik™, a free to play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete against each other in order to win real money and prizes. Twitter at @ClickstreamC  @WinQuikApp, Nifter™, a music NFT marketplace that allows recording artists to create and sell limited edition authenticated NFTs, and their foreign language exchange learning app  @HeyPalApp.

Frank was appointed Chairman and Chief Executive Officer at Designer Genomics International, Inc. The Company has accumulated a growing body of evidence that highlights a link between alterations in the immune and inflammatory systems and the development of chronic human disease. The Company is visionary and has established itself as a leader in the field of inflammatory and immune genetic DNA and RNA biomarkers that play a causative role in debilitating conditions, such as atherosclerosis/heart disease, diabetes, arthritis, inflammatory bowel disease, post-traumatic stress disorders (PTSD) and cancer.
A proprietary state-of-the art data mining bioinformatics program, called ‘cluster analysis’ will be used to measure disease development susceptibility with potential for earlier diagnosis and intervention. The company is developing a healthcare program based on its proprietary genetic panels that will allow people to be their own healthcare advocate and take an active role in their health status as well as longevity.

This image has an empty alt attribute; its file name is frankmagliochetti_FrankMagliochettiNews.jpg
Mr. Frank Magliochetti MBA
Managing Partner
Parcae Capital

www.parcaecapitalcorp.com
www.frankmagliochetti.com

Sources

https://apnews.com/article/elton-john-celine-dion-coronavirus-pandemic-b63179e05d0768dcd907da5beeccad52https://www.bbc.com/news/entertainment-arts-54966060

What are NFTs and Where is this Heading?

NFT’s – Non-fungible tokens are popping up everywhere in the news these days, with high-profile companies, artists, and sports figures hopping on the newest marketplace bandwagon. Some NFTs are worth millions, and new ways to trade NFTs are popping up every day.

What exactly are NFTs?

In economics, a fungible is a good or commodity that is replaceable. Oil and gold are fungible commodities, in that someone can sell their gold or oil and purchase an exact replacement that has the identical value and properties of the oil or gold they just sold. A bitcoin is also fungible – trade one bitcoin for another, and you will have basically the same thing. A non-fungible, then, is a unique commodity that cannot be replaced with something else.

NFTs are cryptocurrency, a type of currency used to buy goods and services. Unlike paper money printed by governments, cryptocurrency is digital asset, so it is not something you can store in your wallet or pocket. Cryptocurrencies like NFTs work using blockchain, a public ledger system that creates an unchangeable digital record of transactions; the information is decentralized, stored across many computers.

NFTs are one-of-a-kind digital assets, such as drawings, music, video clips and jpegs, represented by a unique code recorded on the blockchain. NFTs can be bought and sold like a physical asset; the blockchain tracks the ownership of the NFT and the validity of the purchase. The buyer of the NFT gets a token that proves that they own the original work.

Even tweets can be bought and sold as NFTs; in March of 2021, the founder of Twitter sold his first tweet, published in 2006, for just under $3 million. A buyer purchased Nyan Cat, a 2011 an animated Gif of a flying pop-tart cat, for more than $500,000. Elon Musk’s musician girlfriend, who performs under the stage name Grimes, sold some of her digital artwork for more than $6 million.

Even major auction houses are getting in on the action. Christie’s recently held its first digital-only auction, which netted a cool $69 million for the artist who goes by the name of Beeple. As of mid-April 2021, Beeple is the highest selling NFT in history.

History of NFTs

Colored Coins are arguably the first NFTs, appearing in 2012 – 2013. Made of small denominations of a bitcoin, Colored Coins could represent property, coupons, shares of a company, subscriptions, access tokens, and digital collectibles. The system was flawed in that the coins could only represent an asset as long as everyone agreed on what the coins represented. If just one participant decided that they no longer equated a Colored Coin with a coupon, for example, the whole system collapsed. Colored Coins did open the door to putting real-world assets into blockchain ledgers, however, which laid the groundwork for NFTs.

Colored Coins also revealed the possibility of issuing assets onto blockchains. The big problem was that the then-current iteration of Bitcoin did not have the ability to issue assets – it was still just a digital money system, somewhat like internet cash. In 2014, big thinkers at Counterparty built a financial platform on top of Bitcoin; this platform allowed participants to create assets, such as a trading card game and meme trading. Counterparty even had a crypto token with the stock ticker symbol XCP.

Force of Will, a large mainstream company that had no prior experience with blockchain or cryptocurrency, launched their popular trading cards on Counterparty. This move brought NFTs out of the shadows and into the marketplace spotlight.

People began moving their memes to Counterparty. In 2016, people began to issue “rare pepes,” which are memes that feature a specific frog character. In addition to being on Bitcoin blockchain, the Rare Pepe Meme Directory certifies the rareness of the rare pepe meme.

Bitcoin now has a number of competitors offering blockchain, and many people now trade assets on those competing blockchains. People began issuing their rare pepes on one such competitor, known as Ethereum. In 2017, Ethereum introduced Peperium as a decentralized meme marketplace and trading card game (TCG). Their associated token, bearing the ticker symbol of RARE, could be used for meme creation and to pay listing fees.

Today’s NFT Marketplaces

New NFT marketplaces are popping up every day, and these marketplaces offer artists new ways to monetize their work. Even famed Super Bowl quarterback Tom Brady is launching an NFT, known as Autograph, in the fall of 2021. It will create digital collectibles featuring some of the biggest names in sports, fashion pop culture, and entertainment.

Nifter is a music NFT that, when launched, will allow users to create, sell, and find original music and even unique sounds. Artists can use the Nifter creation tool to mint a token for their music, and sell their NFTs on the Nifter marketplace at a fixed price or in an auction-style sale.

The first step in getting started with NFTs is to set up an Ethereum Wallet, which is a digital account that stores the cryptocurrency used to buy, sell, and trade NFTs. Next, purchase a small amount of Ethereum cryptocurrency to store in the wallet. Finally, connect the wallet to an NFT marketplace, such as Rarible, Zora, and SuperRare.

Will you make millions of dollars with NFTs? Maybe, maybe not – it depends largely on who you are (big names usually attract big money) and the digital goods you are trading. After all, the person who created an animated Gif of a flying pop-tart cat made half a million dollars. The only certainty is that NFTs are forever changing how we purchase digital art.

ABOUT FRANK MAGLIOCHETTI

Frank Magliochetti owes his professional success to his expertise in two areas: medicine and finance. After obtaining a BS in pharmacy from Northeastern University, he stayed on to enroll in the Masters of Toxicology program. He later specialized in corporate finance, receiving an MBA from The Sawyer School of Business at Suffolk University. His educational background includes completion of the Advanced Management Program at Harvard Business School and the General Management Program at Stanford Business School. Frank Magliochetti has held senior positions at Baxter International, Kontron Instruments, Haemonetics Corporation, and Sandoz. Since 2000, he has been a managing partner at Parcae Capital, where he focuses on financial restructuring and interim management services for companies in the healthcare, media, and alternative energy industries. Last year, he was appointed chairman of the board at Grace Health Technology, a company providing an enterprise solution for the laboratory environment. Frank is also CEO of ClickStream, ClickStream’s business operations are focused on the development and implementation of WinQuik™, a free to play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete against each other in order to win real money and prizes. Twitter at @ClickstreamC  @WinQuikApp Nifter a music NFT marketplace that allows artists to create, sell and discover unique music and sound NFTs on the Nifter™ marketplace, and their foreign language exchange learning app  @HeyPalApp.

Frank was appointed Chairman and Chief Executive Officer at Designer Genomics International, Inc. The Company has accumulated a growing body of evidence that highlights a link between alterations in the immune and inflammatory systems and the development of chronic human disease. The Company is visionary and has established itself as a leader in the field of inflammatory and immune genetic DNA and RNA biomarkers that play a causative role in debilitating conditions, such as atherosclerosis/heart disease, diabetes, arthritis, inflammatory bowel disease, post-traumatic stress disorders (PTSD) and cancer.
A proprietary state-of-the art data mining bioinformatics program, called ‘cluster analysis’ will be used to measure disease development susceptibility with potential for earlier diagnosis and intervention. The company is developing a healthcare program based on its proprietary genetic panels that will allow people to be their own healthcare advocate and take an active role in their health status as well as longevity.

This image has an empty alt attribute; its file name is frankmagliochetti_FrankMagliochettiNews.jpg
Mr. Frank Magliochetti MBA
Managing Partner
Parcae Capital

www.parcaecapitalcorp.com
www.frankmagliochetti.com

Sources

https://www.bbc.com/news/business-56492358

https://foundation.app/NyanCat/nyan-cat-219

https://www.bbc.com/news/technology-56252738

https://www.bbc.com/news/technology-56362174

https://counterparty.io/

http://www.fowtcg.com/

https://miro.medium.com/max/250/0*6uiJJUETr3dE15W2

http://rarepepedirectory.com/

https://ethereum.org/en/

ttps://nifter.io/

https://rarible.com/

https://zora.co/

https://superrare.co/

What is The Potential Future of NFT’s?

NFTs have had a meteoric (and somewhat crazy) rise in popularity since they first appeared in 2014. While they are smoking hot right now, many wonder if NFTs will continue to sizzle or if they will eventually fizzle.

An NFT is a digital object, which is a bit computer code and data that conveys ownership of something online or real. NFT can convey ownership of an online video or graphic, for example, or a painting, seat at a concert, or actual real estate. In fact, a San Francisco entrepreneur is attempting to auction off apartment leases as NFTs. NFTs can also be hybrid of the two – NFTs might represent the sale of physical concert tickets and the download of the artist’s album, for instance.

NFTs have become an increasingly popular way to buy and sell digital artwork. The artist Grimes recently sold nearly $6 million in digital art – in less than 20 minutes. The YouTube video, Charlie Bit My Finger, sold for $760,999. Even established names in the art world are getting in on the action. Christie’s recently auctioned a work by digital artist Mike Winkelmann, also known as Beeple, for more than $69.3 million.

NFTs have become part of the crazy financial world that now includes cryptocurrencies and blockchain technology. In May, people were buying and selling an estimated 85,787 NFTs day, according to application tracking firm DappRadar, which works out to a total value of $5.8 million each day.

While they are currently lucrative and immensely popular, will NFTs last?

There are some drawbacks to dealing in NFTs, of course, as there are in any transactions. The amount of money involved may inspire some to risk too much money, for example, and NFT sales have slipped recently. In fact, some claim that the “NFT bubble” has burst – but that probably will not stop NFTs from following in the footsteps of other forms of currency and cryptocurrency by becoming mainstream and more stable.

NFTs will Likely Survive (and Thrive!) in the Long Run

Once all of the shiny newness wears off and NFTs become boring, non-fungible tokens could become something far more useful and far more widely used as practical business solutions. The blockchain technology that maintains the digital records does not need a centralized system to run, for example, so transactions can potentially happen much faster and easier. The blockchain also maintains a permanent record of all transactions connected to the NFT and the property it represents. Finally, NFTs can contain coded elements, known as smart contracts, which can automatically take action in certain circumstances to implement an automated and self-enforcing set of rules that cannot be skipped or ignored.

NFT technology also has a certain democratizing nature that will serve it well in the future. Anyone can log on and purchase items, without the restrictions to access that historically prevented some from buying the goods and services they desire. This is a departure from the past for many, especially for those in the art world, in which anonymous investors would receive invitations to private auctions and would often tuck valuable art away for years, waiting for it to become more valuable.

Even more sustaining is the transparency of NFTs. The entire history of the item, including the date of its creation, the owner, past purchasers, and purchase price, becomes part of a publicly visible ledger. While the concept of recordkeeping certainly isn’t new – the first written records of property and livestock ownership are more than 5000 years old, after all – the blockchain technology that creates the transaction records is revolutionary.

Interest in cryptocurrency and the rise of art market speculation has sparked interest in NFTs, and the pandemic added fuel to the fire – locked inside during the shutdown, people found new ways to shop and purchase items. It also sparked greater interest in art, music, videos, graphics, and more. Consumers began looking for new experiences that could add meaning to their lives. We began valuing digital goods in much the same way as we have always valued physical goods.

NFTs will likely be around a while for two important reasons: the technology is interesting and useful, and people are making money. Combining useful, interesting technology with big profits is a recipe for success.

ABOUT FRANK MAGLIOCHETTI

Frank Magliochetti owes his professional success to his expertise in two areas: medicine and finance. After obtaining a BS in pharmacy from Northeastern University, he stayed on to enroll in the Masters of Toxicology program. He later specialized in corporate finance, receiving an MBA from The Sawyer School of Business at Suffolk University. His educational background includes completion of the Advanced Management Program at Harvard Business School and the General Management Program at Stanford Business School. Frank Magliochetti has held senior positions at Baxter International, Kontron Instruments, Haemonetics Corporation, and Sandoz. Since 2000, he has been a managing partner at Parcae Capital, where he focuses on financial restructuring and interim management services for companies in the healthcare, media, and alternative energy industries. Last year, he was appointed chairman of the board at Grace Health Technology, a company providing an enterprise solution for the laboratory environment. Frank is also CEO of ClickStream, ClickStream’s business operations are focused on the development and implementation of WinQuik™, a free to play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete against each other in order to win real money and prizes. Twitter at @ClickstreamC  @WinQuikApp, Nifter™, a music NFT marketplace that allows recording artists to create and sell limited edition authenticated NFTs, and their foreign language exchange learning app  @HeyPalApp.

Frank was appointed Chairman and Chief Executive Officer at Designer Genomics International, Inc. The Company has accumulated a growing body of evidence that highlights a link between alterations in the immune and inflammatory systems and the development of chronic human disease. The Company is visionary and has established itself as a leader in the field of inflammatory and immune genetic DNA and RNA biomarkers that play a causative role in debilitating conditions, such as atherosclerosis/heart disease, diabetes, arthritis, inflammatory bowel disease, post-traumatic stress disorders (PTSD) and cancer.
A proprietary state-of-the art data mining bioinformatics program, called ‘cluster analysis’ will be used to measure disease development susceptibility with potential for earlier diagnosis and intervention. The company is developing a healthcare program based on its proprietary genetic panels that will allow people to be their own healthcare advocate and take an active role in their health status as well as longevity.

Sources

https://www.sfgate.com/bayarea/article/05-2021-SF-apartment-leases-nfts-crypto-auction-16147945.php

https://news.artnet.com/art-world/grimes-sold-nft-art-1948177

https://www.charliebitme.com/#/auction/39

https://www.forbes.com/sites/zengernews/2021/05/30/after-the-hype-the-future-for-nfts/?sh=1af5c6912146

https://dappradar.com/blog/what-crypto-crash-nft-trading-volume-tripled

https://www.khanacademy.org/humanities/big-history-project/agriculture-civilization/first-cities-appear/a/recordkeeping-and-history

Benefits and Advantages of Learning a New Language with an App

Benefits and Advantages of Learning a New Language with an App

Software applications, or apps, have changed how people do just about everything. We used to call a cab and use paper maps to go somewhere, for example, and now we simply tap the Uber and Google Maps icons on our phones. Apps provide a new way to learn how to cook, dance, invest, socialize, and even play a musical instrument. Apps have changed how we learn new languages too. These apps are successful because they offer benefits and advantages over other approaches to learning.

Advantages of Apps over Traditional Methods of Learning New Languages

Apps have advantages over traditional education tools when it comes to learning a new language. Prior to the digital age, for example, people could only learn languages if they had access to language resources, educators, and courses in their town. Apps allow people to learn a new language anywhere they could get an internet connection.

Choose any language or course

Most brick-and-mortar schools and colleges teach Spanish, German, French, English, and Arabic, but fewer institutes of learning offer Polish, Dutch, Japanese, Vietnamese or Malay. Apps allow you to learn nearly any language spoken on the planet.

Learn at any time

Unlike in-person courses that have a set day and time for classes, apps allow you to learn a new language at any time of day or night. Sticking to a schedule can put you at risk for attending classes when you are tired or stressed out. Using an app lets you study when you have the time and energy for optimal learning.

Go at your own pace

Falling behind the rest of the class is stressful and embarrassing. Perhaps the worst part is that, once you fall behind your classmates, it is difficult to catch up. Getting ahead of the class is also frustrating as you wait for them to catch up. Using an app allows you to learn at your own pace.

Apps offer a variety of ways to learn

Everyone learns a new language in their own way; some people learn by memorizing vocabulary while others absorb more by playing games. Apps provide a wide variety of education techniques to suit almost every learning style.

You can start speaking your new language right away

Many traditional language courses start with history and grammar, whereas language apps typically try to get you speaking the language as soon as possible. Nearly three-fourths of Babbel users say they feel capable of maintaining a small conversation in their new language after just 5 hours instruction on the app.

You can track your progress

Apps can help you track your vocabulary, the amount of time you spend studying, and other information about your learning. Many digital language programs also offer rewards systems to keep you moving forward.

You can learn what is relevant to you

In a traditional classroom environment, everyone learns the same information, whether it interests them or not. This means students have to learn words and grammar rules they may never use – those who just want to learn how to order dinner during their Roman holiday has to learn as much Italian as someone who intends to move there. Apps allow individuals to learn as much or as little of a language as they desire.

Benefits of Using an App to Learn a New Language

Apps are customizable

Doing coursework on your own schedule allows you to study when you are in the mood. The customizable features of apps also let you learn your way, and at your own pace.

Apps are fun

Many apps make a game out of learning, which takes the drudgery out of picking up a new language. Apps feature images, sound and video that are colorful, cheerful, and fast moving, so time goes by quickly.

Access to online tutors

Everyone needs a little help now and then, especially when it comes to learning a language. iTalki, Rype, Tandem, Preply, Verbling, Live Lingua, and other apps offer online tutors that help you speak the language correctly.

Apps really work

Perhaps the greatest benefit is that apps really work. In a recent study, 85 undergraduates used an app to learn Spanish. Oral proficiency, vocabulary and grammar tests showed the students had learned enough to communicate in Spanish after just 12 weeks.

While using an app is not for everyone, it is a great way for many people to learn a new language without having to sit in a classroom. Whether you prefer iPhone, Android or a different device, you can use an app to start speaking a new language today.

ABOUT FRANK MAGLIOCHETTI

Frank Magliochetti owes his professional success to his expertise in two areas: medicine and finance. After obtaining a BS in pharmacy from Northeastern University, he stayed on to enroll in the Masters of Toxicology program. He later specialized in corporate finance, receiving an MBA from The Sawyer School of Business at Suffolk University. His educational background includes completion of the Advanced Management Program at Harvard Business School and the General Management Program at Stanford Business School. Frank Magliochetti has held senior positions at Baxter International, Kontron Instruments, Haemonetics Corporation, and Sandoz. Since 2000, he has been a managing partner at Parcae Capital, where he focuses on financial restructuring and interim management services for companies in the healthcare, media, and alternative energy industries. Last year, he was appointed chairman of the board at Grace Health Technology, a company providing an enterprise solution for the laboratory environment. Frank is also CEO of ClickStream, ClickStream’s business operations are focused on the development and implementation of WinQuik™, a free to play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete against each other in order to win real money and prizes. Twitter at @ClickstreamC  @WinQuikApp and their foreign language exchange learning app  @HeyPalApp.

Frank was appointed Chairman and Chief Executive Officer at Designer Genomics International, Inc. The Company has accumulated a growing body of evidence that highlights a link between alterations in the immune and inflammatory systems and the development of chronic human disease. The Company is visionary and has established itself as a leader in the field of inflammatory and immune genetic DNA and RNA biomarkers that play a causative role in debilitating conditions, such as atherosclerosis/heart disease, diabetes, arthritis, inflammatory bowel disease, post-traumatic stress disorders (PTSD) and cancer.
A proprietary state-of-the art data mining bioinformatics program, called ‘cluster analysis’ will be used to measure disease development susceptibility with potential for earlier diagnosis and intervention. The company is developing a healthcare program based on its proprietary genetic panels that will allow people to be their own healthcare advocate and take an active role in their health status as well as longevity.

This image has an empty alt attribute; its file name is frankmagliochetti_FrankMagliochettiNews.jpg
Mr. Frank Magliochetti MBA
Managing Partner
Parcae Capital

www.parcaecapitalcorp.com
www.frankmagliochetti.com

Sources

https://www.babbel.com/en/magazine/5-advantages-of-learning-a-new-language-with-an-app

https://www.sciencedaily.com/releases/2020/06/200609095027.htm

Innovative Online Gaming Companies Seize Control in 2021

Here we go! The gaming industry is rising like a phoenix from the ashes that will be left behind from the pandemic, leaving other forms of entertainment in the rubble of 2020 watch out 2021!

It has been a tough year for many industries, as COVID-19 emptied the casinos, concert halls, bars, and other real-world entertainment venues. But as 2020 has been a bust for many industries, the year has been a financial boon for online gaming, as consumers look to spend their money and their free time from the comfort and safety of home. Mobile gaming is expected to capture $77.2 billion in revenue this year, according to Reuters, leaping 13.3 percent over 2019.

To grab a share of the revenue, though, online gaming companies must be innovative enough to attract the attention of the 2.7 billion total gamers out there. This year, some found innovation within their own game categories, such as first person shooter, online casino games, arcade games, sports games, action and adventure games, board games, and massively multiplayer online games (MMOGs or MMOs).

For example, Roblox built a platform that not only allows users to play their favorite games, such as Jailbreak and MeepCity, but to develop their own games. In just the past year, Roblox has introduced a variety of tools for their 2+ million developers, such as a translation feature that allows them to publish game titles in different languages and an upgrade that allows up to 800 simultaneous players on a server. In 2019, developers earned about $100 million in revenue through in-game upgrades and virtual goods.

Apple Arcade offered users unlimited access to more than 100 games on their iPhone, Mac, iPad, and Apple TVs for only $5 a month. While offering customers a great deal is not necessarily groundbreaking, finding new ways to make money on products they already sold is. Another power player, Minecraft Earth, brought their popular augmented reality mobile game into the real world. Users can hook up with other crafters to create small-scale masterpieces, and then take their builds into the real world.

Other online games, like Level Ex and Zwift, ventured outside their categorical comfort zones. Level Ex allows doctors to put their clinical skills to the test while earning the continuing medical education (CME) credits they need to practice. Zwift sets itself apart from Pelaton, which provides run-of-the-mill online spin classes, by turning the user’s stationary bike into a video game controller in a way that allows gamers to compete against other cyclists in massive online races.

What 2021 has in Store for Gamers

Next year’s trends will likely involve virtual reality, augmented reality, cloud gaming, artificial intelligence, mobile gambling, and different payment options, but in ways we have never seen before.

Technologically advanced gadgets will help make online gaming even more interactive and immersive. Oculus Quest 2 offers next-level hardware and redesigned controllers that are easy to set up and PC VR compatible. Some companies are looking to make their products more affordable – Google’s Cardboard VR headset is an inexpensive way to experience virtual reality on a smartphone, for example.

WinQuik looks like it will make great gains before the end of the year. The creator of WinQuik, ClickStream, made a November 2020 announcement that they were entering Phase Two of its business plan by launching a mobile marketing campaign. The ads, featuring Pooch Hall and Amber Theoharis, will appear on Facebook, YouTube, Instagram, and other digital platforms. The online trivia gaming platform looks towards a rosy future in 2021. ClickStream also recently announced that, in the first four weeks after its launch, more than 21,000 1-vs-1 challenges have been played on the trivia gaming platform; nearly 2500 participants were repeat players. The company predicts the number of 1-vs-1 challenges in the platform’s first month will outpace early estimates by a long shot.

Some companies are innovating how they deliver existing games to new audiences. Rush Street Interactive (RSI) is one of the fastest-growing online casino gaming companies because of its innovative approaches to creating and operating online gaming products and social casino sites that offer real money prizes. RSI has recently announced its partnership with NetEnt Group, becoming the first online casino operator in the US to premier some of Red Tiger’s most popular titles, such as Gonzo’s Quest™ MegaWays™ and Cash Volt.

Other companies are providing immersive experiences for gamers. For example, Hopa Canada New Online Casino now offers the award-winning augmented reality game, Monopoly Live, which mixes video game graphics with real-life interactions with real-life dealers to gives gamers the feeling they are playing in a casino.  A few companies are collecting data to help them gain a better understanding of what gamers will want in the future.

While it is hard to know exactly what 2021 will bring, it is fairly easy to predict that online gaming will become even more popular in the upcoming year. Companies brave enough to think outside the box will likely attract the most attention (and money) with innovative hardware, expanded platforms, and ingenious advertising approaches.

FRANK MAGLIOCHETTI

Frank Magliochetti owes his professional success to his expertise in two areas: medicine and finance. After obtaining a BS in pharmacy from Northeastern University, he stayed on to enroll in the Masters of Toxicology program. He later specialized in corporate finance, receiving an MBA from The Sawyer School of Business at Suffolk University. His educational background includes completion of the Advanced Management Program at Harvard Business School and the General Management Program at Stanford Business School. Frank Magliochetti has held senior positions at Baxter International, Kontron Instruments, Haemonetics Corporation, and Sandoz. Since 2000, he has been a managing partner at Parcae Capital, where he focuses on financial restructuring and interim management services for companies in the healthcare, media, and alternative energy industries. Last year, he was appointed chairman of the board at Grace Health Technology, a company providing an enterprise solution for the laboratory environment. Frank is also CEO of ClickStream, ClickStream’s business operations are focused on the development and implementation of WinQuik™, a free to play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete against each other in order to win real money and prizes. Twitter at @ClickstreamC and @WinQuikApp.

Frank was appointed Chairman and Chief Executive Officer at Designer Genomics International, Inc. The Company has accumulated a growing body of evidence that highlights a link between alterations in the immune and inflammatory systems and the development of chronic human disease. The Company is visionary and has established itself as a leader in the field of inflammatory and immune genetic DNA and RNA biomarkers that play a causative role in debilitating conditions, such as atherosclerosis/heart disease, diabetes, arthritis, inflammatory bowel disease, post-traumatic stress disorders (PTSD) and cancer.
A proprietary state-of-the art data mining bioinformatics program, called ‘cluster analysis’ will be used to measure disease development susceptibility with potential for earlier diagnosis and intervention. The company is developing a healthcare program based on its proprietary genetic panels that will allow people to be their own healthcare advocate and take an active role in their health status as well as longevity.

This image has an empty alt attribute; its file name is frankmagliochetti_FrankMagliochettiNews.jpg
Mr. Frank Magliochetti MBA
Managing Partner
Parcae Capital

www.parcaecapitalcorp.com
www.frankmagliochetti.com

SOURCES:

https://www.reuters.com/article/esports-business-gaming-revenues/report-gaming-revenue-to-top-159b-in-2020-idUSFLM8jkJMl

https://www.apple.com/apple-arcade/

https://www.minecraft.net/en-us/about-earth

https://www.levelex.com/

https://zwift.com/

https://www.onepeloton.com/

https://www.oculus.com/quest-2/?locale=en_US

https://arvr.google.com/cardboard/get-cardboard/

http://www.itnewsonline.com/news/ClickStreams-WinQuik-App-to-Enter-Phase-Two-of-Business-Plan-With-Launch-of-Digital-Marketing-Campaign-Featuring-Hosts-Pooch-Hall-and-Amber-Theoharis/1946

https://www.streetinsider.com/Accesswire/ClickStream+Shatters+1-vs-1+Trivia+Challenge+Feature+Projections%2C+Topping+Over+21%2C000+Games+Played+in+First+Month/17604660.html

https://rushstreetgaming.com/interactive/

https://www.businesswire.com/news/home/20201124005552/en/Rush-Street-Interactive-Announces-Third-Quarter-2020-Results-and-Raises-Full-Year-Guidance

https://www.prnewswire.com/news-releases/rush-street-interactive-partners-with-netent-group-to-debut-in-the-united-states-online-casino-games-from-its-red-tiger-game-studio-301177104.html

https://ca.hopa.com/live-casino

Frank Magliochetti News

Online Gaming Innovation News

Genetic Innovation News

Frank Magliochetti News is growing in scope; FMN has released two new platforms to broadcast innovations in Online Gaming and Genetics. These are two industries that Frank Magliochetti has chosen to devote his energy and expertise to.

As CEO of both ClickStream / WinQuik and Chairman and Chief Executive Officer at Designer Genomics International, Inc. Driven to achieve results in two diverse industries Frank balances his time between these projects and keeping pace at Parcae Capital Corp.

Both Innovation News sites under development. Both sites are welcoming content; if you have an innovation you’d like us to share please pass it along.

FRANK MAGLIOCHETTI

Frank Magliochetti owes his professional success to his expertise in two areas: medicine and finance. After obtaining a BS in pharmacy from Northeastern University, he stayed on to enroll in the Masters of Toxicology program. He later specialized in corporate finance, receiving an MBA from The Sawyer School of Business at Suffolk University. His educational background includes completion of the Advanced Management Program at Harvard Business School and the General Management Program at Stanford Business School. Frank Magliochetti has held senior positions at Baxter International, Kontron Instruments, Haemonetics Corporation, and Sandoz. Since 2000, he has been a managing partner at Parcae Capital, where he focuses on financial restructuring and interim management services for companies in the healthcare, media, and alternative energy industries. Last year, he was appointed chairman of the board at Grace Health Technology, a company providing an enterprise solution for the laboratory environment. Frank is also CEO of ClickStream, ClickStream’s business operations are focused on the development and implementation of WinQuik™, a free to play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete against each other in order to win real money and prizes. Twitter at @ClickstreamC and @WinQuikApp.

Frank was appointed Chairman and Chief Executive Officer at Designer Genomics International, Inc. The Company has accumulated a growing body of evidence that highlights a link between alterations in the immune and inflammatory systems and the development of chronic human disease. The Company is visionary and has established itself as a leader in the field of inflammatory and immune genetic DNA and RNA biomarkers that play a causative role in debilitating conditions, such as atherosclerosis/heart disease, diabetes, arthritis, inflammatory bowel disease, post-traumatic stress disorders (PTSD) and cancer.
A proprietary state-of-the art data mining bioinformatics program, called ‘cluster analysis’ will be used to measure disease development susceptibility with potential for earlier diagnosis and intervention. The company is developing a healthcare program based on its proprietary genetic panels that will allow people to be their own healthcare advocate and take an active role in their health status as well as longevity.

This image has an empty alt attribute; its file name is frankmagliochetti_FrankMagliochettiNews.jpg
Mr. Frank Magliochetti MBA
Managing Partner
Parcae Capital

www.parcaecapitalcorp.com
www.frankmagliochetti.com

Online & Smartphone Gaming

Online & Smartphone Gaming: Today and Tomorrow

Humans have been playing games since the dawn of civilization. Games have come a long way since the Ancient Egyptians played Senet – they’ve moved from wooden boards and tokens of yesteryear to the online platforms and smartphones of today.

Games remain incredibly popular, especially since the coronavirus pandemic sent people scrounging for home entertainment that wouldn’t cost them a fortune. To fill the void, many turned to online games using their smartphones. In fact, games now account for 43 percent of all smartphone use.

Statistica reported game sales skyrocketed 63 percent in just one week back in March of 2020, suggesting that people were turning to home entertainment to fill the void created by self-isolation during the pandemic. During that same month, Steam hit a peak of 23,434,674 concurrent players, smashing their record set a week prior by more than a million players and an enormous increase over the 20 million concurrent Steam players recorded at the beginning of March.

Mobile gaming accounted for more than 58 percent of the gaming market in 2019, and the global pandemic is fueling its growth. In fact, experts think the global mobile gaming market will likely reach $165.9 billion in 2020.

Players can choose from several different types of games, including action games, adventure games, card and casino games, puzzles, role-playing games (RPGs), first-person shooter games, sports and strategy games. Trivia games are especially hot these days.

Launched by ClickStream on September 30, 2020, WinQuik is the latest and greatest entry into the online trivia market. This innovative real-time gaming platform pays users money and prizes. WinQuik pops out up to five multi-player quiz games ever day, featuring well-known hosts, including boxer/actor Pooch Hall, Emmy award-winning journalist/ documentary filmmaker/tech executive Amber Theoharis, chef/TV personality Jordan Andino, and NFL quarterback/aerospace engineer/NASA intern Joshua Dobbs.

WinQuik platform offers a wide variety of new and fascinating topics to keep the games interesting. Quiz categories include survival, crime, history, the human body, cars, food, gaming, geography and more.

Using famous hosts isn’t the only thing that sets WinQuik apart from other gaming apps – it also targets a completely different audience. Unlike apps that hope to attract fantasy players or sports betters over the long haul, ClickStream caters to those casual users who prefer spending just a few seconds to interact with a gaming platform in order to win prizes and real money. Users can get involved in as little as 20 seconds and receive their game results via push notifications.

WinQuik is also free, at least for now. ClickStream will monetize the app with corporate sponsors and advertisers.

Future of Online and Smartphone Gaming

Until quite recently, substandard graphics and slow speeds were the hallmarks of online and mobile games, particularly in comparison to games for PCs and consoles. Because of improvements and advances in technology that provide better support for graphics, though, many notable titles are making the leap from PCs and consoles to mobile platforms. League of Legends: Wild Rift and Game of Thrones: Beyond the Wall went mobile in 2020, and many other titles are set to follow. The seismic shift from PCs and consoles will likely shake up the mobile gaming market to create an entirely new experience over the next decade.

A number of factors will shape online and smartphone gaming in the near and far future.

Better graphics

Graphics are significantly more immersive and sophisticated than they were in the days of Pong and Leisure Suit Larry – today’s graphics are smooth and realistic.

Advanced VR And AR Tech

Virtual reality (VR) and augmented reality (AR) technology will play an increasingly important role in video gaming in the future, especially as the price of virtual headsets drops and their quality rises. A number of online platforms are adopting VR and AR technologies to make their games more exciting, realistic, and immersive.

5G

Slow internet speeds have been the bane of gaming since the dawn of the internet. 5G will change all that with blistering fast speeds and reduced network congestion. Download speeds of 5G will be around 10 times faster than 4G speeds, which will increase download times and accessibility.

Cloud Based Gaming

In the past, users had to store games entirely on their PCs or laptops. Hardware storage demands a significant amount of memory, of course, and this limited the potential power of the game. Local storage also limited where the users could enjoy their favorite games. Cloud-based technology changed all that – users can now play anywhere they can use their phone, and because games are now stored on expansive cloud-based servers, they are no longer limited by the size of their home computer.

It’s hard to say where we’ll be in a few years, when the pandemic is over and technology will have advanced even more, but one thing is certain – we’ll still be playing games.

FRANK MAGLIOCHETTI

Frank Magliochetti owes his professional success to his expertise in two areas: medicine and finance. After obtaining a BS in pharmacy from Northeastern University, he stayed on to enroll in the Masters of Toxicology program. He later specialized in corporate finance, receiving an MBA from The Sawyer School of Business at Suffolk University. His educational background includes completion of the Advanced Management Program at Harvard Business School and the General Management Program at Stanford Business School. Frank Magliochetti has held senior positions at Baxter International, Kontron Instruments, Haemonetics Corporation, and Sandoz. Since 2000, he has been a managing partner at Parcae Capital, where he focuses on financial restructuring and interim management services for companies in the healthcare, media, and alternative energy industries. Last year, he was appointed chairman of the board at Grace Health Technology, a company providing an enterprise solution for the laboratory environment. Frank is also CEO of ClickStream, ClickStream’s business operations are focused on the development and implementation of WinQuik™, a free to play synchronized mobile app and digital gaming platform. The platform is designed to enable WinQuik™ users to have fun, interact and compete against each other in order to win real money and prizes. Twitter at @ClickstreamC and @WinQuikApp.

Frank was appointed Chairman and Chief Executive Officer at Designer Genomics International, Inc. The Company has accumulated a growing body of evidence that highlights a link between alterations in the immune and inflammatory systems and the development of chronic human disease. The Company is visionary and has established itself as a leader in the field of inflammatory and immune genetic DNA and RNA biomarkers that play a causative role in debilitating conditions, such as atherosclerosis/heart disease, diabetes, arthritis, inflammatory bowel disease, post-traumatic stress disorders (PTSD) and cancer.
A proprietary state-of-the art data mining bioinformatics program, called ‘cluster analysis’ will be used to measure disease development susceptibility with potential for earlier diagnosis and intervention. The company is developing a healthcare program based on its proprietary genetic panels that will allow people to be their own healthcare advocate and take an active role in their health status as well as longevity.

This image has an empty alt attribute; its file name is frankmagliochetti_FrankMagliochettiNews.jpg
Mr. Frank Magliochetti MBA
Managing Partner
Parcae Capital

www.parcaecapitalcorp.com
www.frankmagliochetti.com

Sources

https://techjury.net/blog/mobile-gaming-statistics

https://www.statista.com/statistics/1109977/video-game-sales-covid/

https://www.pcgamesn.com/steam/22-million-users

http://clickstream.technology/index.php

https://www.winquik.com/